All changes: JavaScript SDK
- v2.77.0 - Added a Workflow builder, exported from the package root, that builds agent workflows with chained calls and produces the workflow value for agents.create() and agents.update(). See Workflows as code.
Also shipped Nov 9, 2026ElevenLabs in November 2026 →
AlloyDB AI smart batching and sentiment analysis are generally available
AlloyDB AI smart batching for AI functions and the ai.analyze_sentiment function are now generally available on PostgreSQL 17 and later. Smart batching improves query performance by offloading AI operations asynchronously.
BigQuery compute cost attribution is available in preview
BigQuery now supports compute cost attribution in preview, allowing users to track billed compute charges at the project level based on reservation capacity usage for FinOps reporting.
BigQuery jobs explorer performance troubleshooting is generally available
BigQuery jobs explorer now provides generally available tools for troubleshooting query performance and comparing job and system performance to diagnose regressions.
BigQuery pipeline task concurrency limits are generally available
Users can now specify the maximum number of concurrently executed tasks when creating or scheduling BigQuery pipelines.
BigQuery adds Zstandard compression functions in preview
BigQuery now supports Zstandard (Zstd) compression and decompression functions for bytes and string values in GoogleSQL, currently available in preview.
AWS Glue adds 100 new native connectors for popular SaaS applications
AWS Glue now includes 100 native connectors for SaaS and REST API applications, enabling data integration without custom code. These connectors allow teams to reuse connections across ETL jobs with existing permission models.
More from ElevenLabsEvery ElevenLabs release →
Scribe v3
Scribe v3 and Scribe v3 Live, the most accurate ElevenLabs speech recognition models, are now available in the Speech to Text API. Scribe v3 (scribe_v3) transcribes recorded audio, and Scribe v3 Live (scribe_v3_live) transcribes in real time. They succeed Scribe v2 and Scribe v2 Realtime, which remain available.
Unity SDK
The ElevenAgents Unity SDK is now available as the io.elevenlabs.agents package, starting with v0.1.0. It supports the Unity Editor, desktop standalone players on macOS, Windows and Linux, and WebGL builds, with iOS, Android and XR in beta. It requires Unity 6.3 LTS or later. The SDK connects a Unity scene to an agent through a single Conversation API.
Workflows as code
ElevenAgents workflows can now be built in code with the Workflow builder in the Python and JavaScript SDKs, from v2.77.0. Chain converse, tool, transfer and end steps with when, on_success and go_to routing, then pass the result as workflow to agents.create() or agents.update().
More agent tools in the hosted MCP server
Hosted MCP adds 24 tools for inspecting agents, covering analytics, configuration summaries, insights, alerts, test summaries, branch conflicts and conversation counts. They use the existing convai_read and convai_write permissions, so connected MCP clients can review an agent the way Architect does.
All changes: Python SDK
- v2.77.0 - Added the Workflow builder in elevenlabs.agent_workflows, which builds agent workflows with chained calls and produces the workflow value for agents.create() and agents.update(). Speech Engine create and update accept the auth parameter.
All changes: ElevenLabs CLI
- v1.9.1 - agents workflow diagram draws bare workflow files exported by the SDK Workflow builders. onboard waits up to 30 minutes for sign-in approval instead of 5, retries a token request that could not connect, and reports a copied key that /v1/user refuses as "couldn't be checked" instead of belonging to another account.
All changes: Unity SDK
- v0.1.0 - First release of the ElevenAgents Unity SDK (io.elevenlabs.agents), installed from the git URL through the Unity Package Manager. Adds the Conversation session API, conversation events, messaging, client tools, audio and device controls, a native WebSocket transport for the Editor and desktop players, and a WebGL transport with WebSocket and...